The pannenkoek2012 Wikia

Snowman's Land is the tenth course in Super Mario 64. The entrance is in the left side of the mirror room located at the second floor. Its appearance is a blank wall, whose reflection in the mirror is actually a snowy painting, that Mario can jump into.

Course Versions[]

There are no version differences.

A Press Counts[]

In the A Button Challenge, all seven stars can be collected without A presses. The vanish cap is required for the star in the igloo.

Star A Presses Minutes
1 0 1
2 0 1
3 0 1
4 0 1
5 0 1
6 0 1
100 0 2

Entering Snow Man's land (0x)[]

The entrance can be entered by dive-recovering into the painting disguised as a wall.

Snowman's Big Head (0x)[]

Video: https://youtu.be/0LgUMkw51_4

Pannenkoek exploits the Shy Guy's behavior, luring it to the top of the mountain. To do this, Mario first lures it to a certain location from a certain angle. Then, he grabs a shiny shell and generates hyperspeed, which is necessary to encompass the three zones necessary for proper manipulation, as the geometry of the course is mostly flat. After the manipulation, Mario ascends the snowman, reactivates Shy Guy, and bounces on it to reach the platform above, grabbing the star.

SL 100 coins (0x)[]

Video: https://youtu.be/EusTrRkKjn4

References[]

Level Courses
Main Courses
First Floor Bob-omb BattlefieldWhomp's FortressJolly Roger BayCool, Cool MountainBig Boo's Haunt
Basement Hazy Maze CaveLethal Lava LandShifting Sand LandDire, Dire Docks
Second Floor Snowman's LandWet-Dry WorldTall, Tall MountainTiny-Huge Island
Third Floor Tick Tock ClockRainbow Ride
Special Courses
Bowser Stages Bowser in the Dark WorldBowser in the Fire SeaBowser in the Sky
Secret Courses The Princess's Secret SlideThe Secret AquariumWing Mario over the Rainbow
Switch Courses Tower of the Wing CapVanish Cap Under the MoatCavern of the Metal Cap